﻿using System;
using System.Collections.Generic;
using System.Linq;
using System.Text;

namespace ClassifierLib
{
    /// <summary>
    /// Random number generator that acts as a singleton to save passing a RNG around
    /// </summary>
    class PersistantRandom
    {
        //Remove the seeded value to vary output for each run
        private static Random _random = new Random(888);

        static public Random Instance
        {
            get
            {
                return _random;
            }
        }
    }
}
